A hungry mind

Now I am working on a web site.Where i will put my projects and etc. It will be on air soon.Sorry may be it has a bad design and a bit slow ;but i could not spend much time for those stuffs;but in time it will have a better design.There will also be articles about art and science.
Site url: A Hungry mind

Some Important Keyboard Shortcuts

Here are some important keyboard shortcuts which may increase your speed while you are using Windows XP:

Windows system key combinations

F1: Help
CTRL+ESC: Open Start menu
ALT+TAB: Switch between open programs
ALT+F4: Quit program
SHIFT+DELETE: Delete item permanently

Windows program key combinations

CTRL+C: Copy
CTRL+X: Cut
CTRL+V: Paste
CTRL+Z: Undo
CTRL+B: Bold
CTRL+U: Underline
CTRL+I: Italic

Mouse click/keyboard modifier combinations for shell objects

SHIFT+right click: Displays a shortcut menu containing alternative commands
SHIFT+double click: Runs the alternate default command (the second item on the menu)
ALT+double click: Displays properties
SHIFT+DELETE: Deletes an item immediately without placing it in the Recycle Bin

General keyboard-only commands

F1: Starts Windows Help
F10: Activates menu bar options
SHIFT+F10 Opens a shortcut menu for the selected item (this is the same as right-clicking an object
CTRL+ESC: Opens the Start menu (use the ARROW keys to select an item)
CTRL+ESC or ESC: Selects the Start button (press TAB to select the taskbar, or press SHIFT+F10 for a context menu)
ALT+DOWN ARROW: Opens a drop-down list box
ALT+TAB: Switch to another running program (hold down the ALT key and then press the TAB key to view the task-switching window)
SHIFT: Press and hold down the SHIFT key while you insert a CD-ROM to bypass the automatic-run feature
ALT+SPACE: Displays the main window's System menu (from the System menu, you can restore, move, resize, minimize, maximize, or close the window)
ALT+- (ALT+hyphen): Displays the Multiple Document Interface (MDI) child window's System menu (from the MDI child window's System menu, you can restore, move, resize, minimize, maximize, or close the child window)
CTRL+TAB: Switch to the next child window of a Multiple Document Interface (MDI) program
ALT+underlined letter in menu: Opens the menu
ALT+F4: Closes the current window
CTRL+F4: Closes the current Multiple Document Interface (MDI) window
ALT+F6: Switch between multiple windows in the same program (for example, when the Notepad Find dialog box is displayed, ALT+F6 switches between the Find dialog box and the main Notepad window)
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Shell objects and general folder/Windows Explorer shortcuts

For a selected object:
F2: Rename object
F3: Find all files
CTRL+X: Cut
CTRL+C: Copy
CTRL+V: Paste
SHIFT+DELETE: Delete selection immediately, without moving the item to the Recycle Bin
ALT+ENTER: Open the properties for the selected object

To copy a file

Press and hold down the CTRL key while you drag the file to another folder.

To create a shortcut

Press and hold down CTRL+SHIFT while you drag a file to the desktop or a folder.

General folder/shortcut control

F4: Selects the Go To A Different Folder box and moves down the entries in the box (if the toolbar is active in Windows Explorer)
F5: Refreshes the current window.
F6: Moves among panes in Windows Explorer
CTRL+G: Opens the Go To Folder tool (in Windows 95 Windows Explorer only)
CTRL+Z: Undo the last command
CTRL+A: Select all the items in the current window
BACKSPACE: Switch to the parent folder
SHIFT+click+Close button: For folders, close the current folder plus all parent folders

Windows Explorer tree control

Numeric Keypad *: Expands everything under the current selection
Numeric Keypad +: Expands the current selection
Numeric Keypad -: Collapses the current selection.
RIGHT ARROW: Expands the current selection if it is not expanded, otherwise goes to the first child
LEFT ARROW: Collapses the current selection if it is expanded, otherwise goes to the parent

Properties control

CTRL+TAB/CTRL+SHIFT+TAB: Move through the property tabs

Accessibility shortcuts


Press SHIFT five times: Toggles StickyKeys on and off
Press down and hold the right SHIFT key for eight seconds: Toggles FilterKeys on and off
Press down and hold the NUM LOCK key for five seconds: Toggles ToggleKeys on and off
Left ALT+left SHIFT+NUM LOCK: Toggles MouseKeys on and off
Left ALT+left SHIFT+PRINT SCREEN: Toggles high contrast on and off


Microsoft Natural Keyboard keys

Windows Logo: Start menu
Windows Logo+R: Run dialog box
Windows Logo+M: Minimize all
SHIFT+Windows Logo+M: Undo minimize all
Windows Logo+F1: Help
Windows Logo+E: Windows Explorer
Windows Logo+F: Find files or folders
Windows Logo+D: Minimizes all open windows and displays the desktop
CTRL+Windows Logo+F: Find computer
CTRL+Windows Logo+TAB: Moves focus from Start, to the Quick Launch toolbar, to the system tray (use RIGHT ARROW or LEFT ARROW to move focus to items on the Quick Launch toolbar and the system tray)
Windows Logo+TAB: Cycle through taskbar buttons
Windows Logo+Break: System Properties dialog box
Application key: Displays a shortcut menu for the selected item

Microsoft Natural Keyboard with IntelliType software installed

Windows Logo+L: Log off Windows
Windows Logo+P: Starts Print Manager
Windows Logo+C: Opens Control Panel
Windows Logo+V: Starts Clipboard
Windows Logo+K: Opens Keyboard Properties dialog box
Windows Logo+I: Opens Mouse Properties dialog box
Windows Logo+A: Starts Accessibility Options (if installed)
Windows Logo+SPACEBAR: Displays the list of Microsoft IntelliType shortcut keys
Windows Logo+S: Toggles CAPS LOCK on and off

Dialog box keyboard commands

TAB: Move to the next control in the dialog box
SHIFT+TAB: Move to the previous control in the dialog box
SPACEBAR: If the current control is a button, this clicks the button. If the current control is a check box, this toggles the check box. If the current control is an option, this selects the option.
ENTER: Equivalent to clicking the selected button (the button with the outline)
ESC: Equivalent to clicking the Cancel button
ALT+underlined letter in dialog box item: Move to the corresponding item

An old article remind me some important points

I've read the Norvig's article again and relearned that there is a very long road to pass for me .

Link:
www.norvig.com/21-days.html

Models Of Software Acceptance

Here is a very good whitepaper by Richard P. Gabriel about software acceptance by users in the market :
www.dreamsongs.com/NewFiles/AcceptanceModels.pdf


There is also an ebook about patterns in software by the same author:
www.dreamsongs.com/NewFiles/PatternsOfSoftware.pdf

Basic Threads and How they work

A traditional process has a single thread of control and a single program counter.
Threads are a way for a program to split itself into two or more simultaneously running tasks.Modern operating systems provide multiple threads of control within a process - these are called Threads or lightweight processes. All threads within a process share the same address space. This means that a thread shares its code and data section with other threads. Each, however, has its own program counter, stack and register set. The program counter etermines which instruction the thread is currently executing. This may or may not be the same as that for other threads. The register set is needed because when threads are suspended, their state must be saved. Upon resumption, this state is loaded into the machine registers.

Like traditional processes, threads can be in different states - running, ready or blocked .

Why do we have them?

To see why multiple threads of control within a process are useful, consider what a web browser such as Firefox must do to load a web page containing multiple images. For each image, it must set up a separate connection to the page's home site and request the image.
[This multithreading generally occurs by time slicing (where a single processor switches between different threads) or by multiprocessing (where threads are executed on separate processors). Threads are similar to processes, but differ in the way that they share resources.] By having multiple threads within the browser process, the images can be requested in parallel with the user scrolling through the content that has already been received, greatly enhancing the response time for the user. Also, extensive sharing of resources makes CPU switching between threads inexpensive, compared with switching between traditional or heavyweight processes. A register-set switch is still required but no memory-management related work needs to be done.

How do Threads Work?

Two kinds of implementation schemes are in vogue for threads - user-level and kernel-level. User-level threads are managed entirely in user space. The operating system is not aware of their existence. Thread switching does not involve a call to the operating system or an interrupt to the kernel. Switching is thus independent of the operating system and very quick. One disadvantage of this scheme is that if a user-level thread blocks while executing a system call, the kernel blocks the entire process since it is not even aware that other threads exist.

In systems supporting kernel-level threads, the operating system is aware of the existence of multiple threads per process, so when a thread blocks, the operating system chooses the next one to run, either from the same process or a different one.

Some systems support a hybrid approach in which both user-level and kernel-level threads are supported. Solaris 2 is one such system.

Synchronizing Threads With Mutexes

One of the basic problems when running several threads that use the same memory space, is making sure they don't "step on each other's toes". By this we refer to the problem of using a data structure from two different threads.

For instance, consider the case where two threads try to update two variables. One tries to set both to 0, and the other tries to set both to 1. If both threads would try to do that at the same time, we might get with a situation where one variable contains 1, and one contains 0. This is because a context-switch (See below if you don't know what is it) might occur after the first tread zeroed out the first variable, then the second thread would set both variables to 1, and when the first thread resumes operation, it will zero out the second variable, thus getting the first variable set to '1', and the second set to '0'.For example, consider the classical producer-consumer problem:

Assume counter is initially 5. One interleaving of
statements is:
producer: register1 = counter (register1 = 5)
producer: register1 = register1 + 1 (register1 = 6)
consumer: register2 = counter (register2 = 5)
consumer: register2 = register2 – 1 (register2 = 4)
producer: counter = register1 (counter = 6)
consumer: counter = register2 (counter = 4)


Thread class in C++:

class Thread
{
public:
Thread();
int Start(void * arg);
protected:
int Run(void * arg);
static void * EntryPoint(void*);
virtual void Setup();
virtual void Execute(void*);
void * Arg() const {return Arg_;}
void Arg(void* a){Arg_ = a;}
private:
THREADID ThreadId_;
void * Arg_;

};

Thread::Thread() {}

int Thread::Start(void * arg)
{
Arg(arg); // store user data
int code = thread_create(Thread::EntryPoint, this, & ThreadId_);
return code;
}

int Thread::Run(void * arg)
{
Setup();
Execute( arg );
}

/*static */
void * Thread::EntryPoint(void * pthis)
{
Thread * pt = (Thread*)pthis;
pthis->Run( Arg() );
}

virtual void Thread::Setup()
{
// Do any setup here
}

virtual void Thread::Execute(void* arg)
{
// Your code goes here
}


Some useful resources:

users.actcom.co.il/~choo/lupg/tutorials/multi-thread
/multi-thread.html



en.wikipedia.org/wiki/Thread_%28computer_science%29


www.personal.kent.edu/~rmuhamma/OpSystems/Myos
/threads.htm


ftp://download.intel.com/support/performancetools/threadchecker
/threads.htm



msdn.microsoft.com/library/default.asp?url=/library/en-us
/cpref/html/frlrfsystemthreadingthreadclasstopic.asp


www.mcs.vuw.ac.nz/courses/COMP305/2004T1/Nachos
/Salsa/NachosFiles/threads


Context Switch:

When a multitasking-operating system stops running one process and starts running another. Many operating systems implement concurrency by maintaining separate environments or "contexts" for each process. The amount of separation between processes, and the amount of information in a context, depends on the operating system but generally the OS should prevent processes interfering with each other, e.g. by modifying each other's memory.
A context switch can be as simple as changing the value of the program counter and stack pointer or it might involve resetting the MMU to make a different set of memory pages available.
In order to present the user with an impression of parallism, and to allow processes to respond quickly to external events, many systems will context switch thousands of times per second.